Gaia, the world humankind referred to as their homeland.
It is divided geographically into two regions, known as the Orient and Levant.
Politically, the kingdoms are segregated by two ideologies, the New World that sought advancement in technological developments, and the Old World which prioritized the preservation of ancient arts.
Despite their differences, nations were wary of their actions and vigilant of charting into one another's territorial borders.
In Gaia, humans are born with mana along with the ability to manipulate it to varying degrees.
In the scriptures of the Holy Church, mana is explained as a gift from God, and only the most devout will possess an exceptional amount of mana.
Using mana, one can cast spells through incantations, and greater control and manipulation of mana will allow users access to more advanced spells.
The origin and usage of mana are still shrouded with mysteries, with only the Zaubererstadt Kingdom and the Rhul Empire developing a deeper understanding of mana and its history to a certain extent.
In the Year 274, mysterious artifacts began to appear spontaneously all over Gaia.
The artifacts housed an immense amount of mana and could dispel spells of such tremendous power that they could start or end wars.
Those who were lucky enough to get ahold of these relics made legends.
However, nations vying to unite Gaia under their rule pounced at the chance of getting their hands on the artifacts.
Kingdoms began their hunt for these legendary relics in a race for supremacy.
This is the dawn of the Age of Conquest, a period in history when kingdoms were conquered and empires were built.
The Hundred Years' War will go on to last until Gaia is completely united by a single man...
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