A beautiful world teeming with life wherever one would go. Lush forests, bustling towns, and not to mention the tavern bards that sang the tales of heroes strengthened by hymns of old. A mere day’s worth of adventuring would make any man believe peace was ever-lasting. However, wherever there’s such beauty, true horror will always lie within.
With every generation that passed down such tales, bards and rumors only exaggerated them more and more as time moved on. They’ve lost sight of the truth behind them and to this very day, they continue to sing tales of a hero summoned from another world. A “hero” plagued with a curse that would move from generation to generation until time became ripe for our god to return and reclaim his rightful place. Such a story and the tales they spin are nothing more than lies at the very core. For many years, they reversed the roles to keep the “truth” alive.
Unlike many of these fools that spout such lies and go on about their daily lives without a single worry, believing false tales, I witnessed the heroes’ party and their efforts firsthand back then.
Many have tried to expose these lies to the populace, but each and every one of them failed. Some paid the price with blood, whereas others were imprisoned and chained without a second thought.
These sins brought forth a reckoning and a guild that became the guardians which sheltered Yggdrasil’s guilty souls from facing judgment. Under the leadership of their two guildmasters, they grew quickly in numbers and silenced all who dared to oppose them. An unstoppable force that was chaos incarnate under an “insignia of unity.”
One year ago, we trapped their leaders by sending them from Yggdrasil to your Earth; a world where magic was nearly non-existent to weaken them.
Nevertheless, no matter where they go, there will always be pandemonium.