Okay, so I realized we were three strips behind, not two. So here's a third strip. Happy Friday!
I debated with myself for quite awhile whether or not to include this whole scene, but I think it's important to show just what happens when Dy-Gar tries to exceed his range limiters. Before, it was just an abstract concept, but it helps to have a concrete sense of this particular obstacle. It's been a big part of Dy-Gar's life, and it's the reason why he's gone so stir-crazy. If we can impart at least a bit of that stir-craziness onto our audience, or at least allow them to sympathize with our lonely killer robot, then this strip has done its job. And if you feel like we're just wasting your time, be glad I trimmed the scene down to three strips instead of the four that it was in the first draft of Part 1!
Steel Salvation is a sci-fi adventure starring Dy-Gar, slayer of humans and liberator of machines. Or so he says. Living alone on the dead planet of Cykta, there is no one left to question his self-appointed status as the savior of robotkind, although he does seem to be a bit small for a genocidal war machine. Dy-Gar longs to be free of his prison, and his increasingly desperate schemes have culminated in one last attempt to escape the blasted hellscape that used to be his homeworld. Haunted by a digital phantom and armed with a mysterious artifact from the Robot Revolution, Dy-Gar combs the wasteland, dreaming of the day when he can resume his rampage across the galaxy at large…
...and then, one day, he discovers Roger, a living prosthetic arm trapped under a mountain of rubble. Roger doesn’t know anything about the Robot Revolution, but he does know how to deactivate Dy-Gar’s range limiters, allowing him to leave Maka City and explore the nearby spaceport. Roger is proud of his symbiotic nature, and he doesn’t want any part of Dy-Gar’s murderous plans. However, he does want to escape Cykta, and circumstances have forced these two diminutive robots into an uneasy alliance.
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