Unins000 was created, what else should I do? I delved down into my computer files in search for more stuff. I thought that all of the raw data would be around a minute for me to work on; I imported a file named "SURVEY_PROGRAM" (the file name for the game Deltarune) to see. Fifty-five seconds of raw data. I had no problems with it, still gave out interesting results, but I was wondering, "Could I just import more files to make it a tad bit longer?" I pondered on that notion for a while before just leaving it be and exporting it as a WAV file. "Maybe I'll use it as an introductory track; give the listener what the album will be like." That was one of the two games that I have on my laptop but I was still rummaging around elsewhere, seeing what sounds a random file can create. I went another file stored for the other game I have downloaded: Roblox. Now I don't really play Roblox all that much anymore (my little sister does however) and it hasn't really regain an interest in me playing it. But it did make me wonder what it would sound like.
It had two files: one for playing the game, the other for making your own world or level. I didn't really think much, just import a file out of the many and listen to it; I didn't expect it to have many files compacted into one. I had no idea which one to use! There was one that, after listening, lasted around five minutes and fifteen seconds and it was very different from the previous tracks later released. There wasn't a wall of ear-piercing noise (at least after the beginning), but large barriers of droning in between silence that later splits itself apart into thinner but still slightly touching walls. I kept it. That was from the playing file; I wanted to see what the creating file was like. It also had many files compacted into one - if not more so - but it created more cool sounds. Thing is, they were of short duration; thirty seconds usually, forty-five to fifty occasionally. I didn't let that discourage me. In fact, it made me wonder how each different sound would be like. Another thing, however, is that there were files of very short duration, most barely reaching a second. I made my best not to import those short files, didn't want to constantly insert an extremely small part over and over again. At the very least I can be able to undo the import, easy way to get rid of them and get another one. Prod-Preprocess and Notosans was complete.
I went back to the files I was looking. I didn't know what to choose: Google Chrome, OpenShot Editor, OBS Studio, Spotify, Audacity, as well as the many hidden or unused software and apps I had. I took a random pick from my computer and gotten short snippets of data from Spotify and Audacity and larger ones from OpenShot. At this point, I began to realize that the length of the data depends on how much bytes a file has. So, after getting rid of the snippets, I look for a file that had a large amount of bytes to import. One lasted at three minutes and fifth-seven seconds, the other lasted a five minutes and forty-two seconds. An increase of time later and both Aavm4h and URL were made. My ears were feeling numb due to listening to both songs in full volume (without headphones).
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