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Undetermined

Chapter 3- A new world (Part 2)

Chapter 3- A new world (Part 2)

Feb 23, 2020

The screen displayed a message once more.

[Character creation has been completed]

[Displaying Player Status]

Name: Garett

Class: Craftsman

Subclass: Scholar

Stats:

[Strength: 2]

[Dexterity: 0]

[Perception: 1]

[Charisma: 0]

[Intelligence: 2]

Skills:

Active:

[Craft Item]

[Design Blueprint]

[Tactical Analysis]- 3 AP

[Analyze]- 2 AP

Passive:

[Scholar bonus]- +100% Crafting experience

Possible Actions:

[Attack]- 2 AP

[Run]- Uses all remaining Action points for the turn. Requires at least 3 remaining action points.

[Item]- Use an item. Costs 1 AP

Alignment: Lawful Evil

[Equipment:]- None

[Game has loaded. Waiting on other players]

Note from Author- I wanted to include a pixelated image of the character with this, but I guess webnovel doesn't allow for pictures to be included, so I instead set the image as the cover. Sorry for my bad art skills, but that's the best I can do.

----

Trevor was a salary man.

Among his company, he was a top employee. He always got high figures, and spend his days working hard in order to ensure the success of the business.

However, despite these high figures, he was hated among his coworkers. He had moved up in the ranks of the company very quickly after graduating from college, and even surpassed many people who were previously his higher ups.

Those who stand at the top are lonely. This was Trevor's reality, and he didn't mind it. In a few years, he had planned to take over the company in shares, essentially becoming the effective CEO.

Yet something happened.

One of his former bosses had invited him to a night of gambling.

Trevor was not a fan of gambling, however one could say that as a businessman that his entire line of work was simply deciding between risk and reward, so he was very familiar with the concept.

Trevor was the man with the square glasses who had been deceived by his higher up into attending that card game. And the result was...

Betrayal.

Trevor felt a sigh of relief after discovering that he had not come in last place, thus winning 500 dollars without needing to do much. Of course, he never showed this weak side.

Trevor was a businessman who had to deal with open insults and pressure from everyone both above and below him, and so even when he was scared- even when he felt like life was closing in on him- he was able to put on a bout of arrogance and bluff his way through these situations.

Because of this, even the harshest of negotiators would sweat in fear when talking with this seemingly cold hearted man.

Garett was no different.

He had put on an air of confidence during the entire gamble, and he could see that it worked on the student who seemed to be there for fun.

For one reason or another though, both the other student and his coworker did not seem to fear anything during that game.

Trevor did not know this, but it was because they had cheated.

The dealer had purposely given them very specific hands, so that they would both be presented a situation that would work out exactly as it would.

In that moment of vulnerability when the group was nervewracked after seeing the results, that was when both Daniel and Trevor's coworker had struck.

With a sleeping drug injection.

A double murder was committed on that day, and Trevor and Garett had both died shortly after.

This was a result that could never have been predicted.

Trevor did not have any family connections, so it wasn't difficult for the casino- which had a large amount of political power within the city- to cover this event up. Garett had already left his family to become financially independent, and moved multiple states away, and there was little connection with them these days.

However, what was the reason for their deaths?

Trevor's coworker had a grudge against him for taking his position, and making him look like a bad employee. On top of that, the coworker would benefit from the opening up of a position that he could take back.

But most importantly, these two had a large debt to the casino, and the casino had offered them an opportunity to completely be rid of their debts.

Daniel was 100,000 Dollars in debt- an outrageous sum for a student.

Gambling can ruin a man, and this casino had allowed him to continue playing- and continue wracking up debt until he was in a whole so large there was no way he could possibly dig his way out of it.

Trevor's coworker, Mark was 450,000 dollars in debt.

These were both outrageous sums that would take years if not decades- perhaps even ones entire life to pay off.

On top of that, their interest rates were compounded at 5% every month.

This sealed their fates, as they would never even be able to keep up with the interest rate- much less pay off the principle.

But, the casino had connections.

Connections with the black market.

The casino made an offer to each of the men that if they could invite a guest and put them to sleep with an injection during that moment of tension, that their organs would be harvested and sold and the casino would free the men of their debts.

And so it went.

Trevor now found himself looking around in a dark area, and he couldn't feel his body.

Suddenly, a message popped up in front of him.

[Game over. Would you like to play again, or try a new game?]

In a state of ecstasy, Trevor laughed after realizing his own position.

"Stupid. Stupid. Stupid! STUPID!!! I am so stupid!!"

His eyes would have turned bloodshot and he would have run his hands through his flowing hair, but instead he reprimanded himself.

"How could I, a genius businessman, who has never once read someones intentions wrong, have been deceived by that piece of scum? I deserve this fate."

At that moment, somewhere in his mind, his curiosity sparked, and the [New game] option was selected automatically.

----

[You have selected to play a new game]

[Loading world]

[etc]

[You have joined an existing party]

[You are not the party leader. Information has been restricted. Personality test to determine character creation commencing]

Trevor watched as these messages flew by on the screen one after another.

He was a tech savvy person, however he had close to no experience with games. At that, he was still holding a great sense of annoyance with himself, so he couldn't fully focus on what was going on.

But he realized something.

"Am I dead?"

"Regardless of whether I'm dead or not, I had better pay attention and figure out what to do from here."

He then focused his full attention on the screen. He didn't want to commit any more blunders as a result of being thrown off from his previous mistake.

Question 1: You see a young man forcing himself on a woman. She is clearly uncomfortable, and the man seems to be insisting that he come with her. What do you do?

If Trevor was the protagonist of a novel, then he would probably say something like "Of course I would save her!"

Trevor isn't the protagonist of a novel.

Trevor is a businessman. His ability to cut losses and avoid being held back by morals, while still looking good in front of the public eye was one of his abilities.

What benefit would he have in helping this woman? Trevor wasn't one to be easily motivated by lustful desires. Nor was he willing to risk fighting the man for such a reward. Even if he could potentially get money out of the deal, this wasn't worth the risk.

However, he did think one thing.

Contacts.

This was the sole benefit of assisting the woman.

By making someone owe him a favor, he could easily expand his influence within society.

So he thought this.

"I would try to reason with the man at first. Negotiate with him, and see if I can convince him in some way to leave the woman alone. If things don't work out from there, I would most likely flee the scene, but if I can get the man to leave- even by paying him off, I could begin to establish a social network and expand my influence with those affiliated with the woman."

[Answer processed]

[You have been assigned a class- Rogue]

"..."

A rogue... was that not a thief, or a trickster?

Trevor was confused at first, but didn't give too much thought to it.

"Whatever is going on seems to be out of my control. For now I'll simply sit back and see where things go"

If he actually had a body to sit back with.

Alas, he didn't

Question 2: If you were to fight someone, which would you prefer among the following choices:

A. Fight from far away, behind those you trust.

B. Fight while gathering information about the enemy from a distance.

C. Fight up close

D. Assassinate the enemy before they are aware of your existence.

Trevor thought only for a second before deciding.

"Of course, it would be B. Information is a more powerful weapon than a gun or a sword. Lack of information is the reason why I was killed by my own co-worker."

[You have selected option B]

[You have acquired subclass ranger]

[New skill: Track enemies- You can distinguish enemy movements. Not usable in combat]

[New skill: Passive skill. Beast Slayer [Lvl 1]. +25% Damage against beast enemies]

[New ability. You can use a bow and arrow to attack enemies]

[Subclass options that you did not select: Archer, Thief, Assassin]

[Skill points available: 10]

[Statistics:]

[Strength: 0]

[Dexterity: 0]

[Perception: 0]

[Charisma: 0]

[Intelligence: 0]

"What is this? I suppose I should focus on deciding what is important here..."

Trevor had never played an RPG, and had never seen anything like this.

Naturally, his businessman instincts told him to put skills into Charisma and Intelligence. He also was interested in Perception. He allocated 3 points to the first 2, and 2 to the second, and finished off with 1 of each of the others to yield this result:

[Statistics:]

[Strength: 1]

[Dexterity: 1]

[Perception: 2]

[Charisma: 3]

[Intelligence: 3]

A Ranger without much dexterity.

This didn't bode well, but how was Trevor to know this?

Finally, the system finished off with a one more question.

Final Question: You're jamming along to your favorite tune at a party when all of a sudden somebody changes the song.

What is your response.

"What a stupid thing to do. If someone changes the song from one of my favorites to their own personal garbage then they clearly have a few screws lose. Only an uncultured swine or an incompetent baboon would even attempt to do such a thing, and if they did I would shut them down before they cause a disturbance among society by giving them a harsh scolding on their questionable tastes."

[Passive trait acquired: Excessive confidence. You are immune to panic and fear attacks due to your ridiculous ego]

[Alignment assigned. Lawful Neutral]

[You have finished character creation. Waiting on 2 other players.]

Name: Trevor

Class: Rogue

Subclass: Ranger

Stats:

[Statistics:]

[Strength: 1]

[Dexterity: 1]

[Perception: 2]

[Charisma: 3]

[Intelligence: 3]

Skills:

Passive:

[Excessive confidence]- Panic and Fear Immunity

[Beast slayer (Lvl 1)]- 25% Damage Bonus to beasts

Active:

[Track enemies]- Analyze surroundings to find probable enemy locations.

Possible Actions:

[Attack]- [Bow shot] Costs 2 AP Requires bow

[Run]- Uses all remaining Action points for the turn. Requires at least 3 remaining action points.

[Item]- Use an item. Costs 1 AP

[Equipment:]- None

Alignment: Lawful Neutral

----

tresslerdominick
DubstheDuke

Creator

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What does it mean to be a hero?

To love justice?

To save the weak from the strong?

To treat others with love and compassion?

In real life, there is no such thing as a hero.

Anyone who calls themselves a hero is simply doing it for self satisfaction.

Four people, all from widely different circumstances and scenarios, are linked together in a strange way, and explore the harsh realities of a new world in discovering that heroes don't exist, and that the only way to survive is through self interested motives.

Garett- a college student who has an excessive fascination for probability and the risk associated with random chance.

Ashley- a bum who has been isolated from others, and as a result of her social anxiety, holds hatred and fear towards others.

Trevor- a successful businessman who is the definition of arrogance and the incarnation of ego, who has never known failure.

Samantha- The neighborhood model, who every girl wishes to be like. Kind, compassionate, and loving towards others... in the public eye, at least.

These four are strangely linked together and thrust into a fantasy world. Through their past failures, successes, and experiences, these four are certain of one thing- others are out to get them, and in order to survive, they must be willing to throw away any sense of naivety or any notion of becoming heroes.

This is the story of the Antiheroes.
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47 episodes

Chapter 3- A new world (Part 2)

Chapter 3- A new world (Part 2)

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