Gravity Falls
Developer: Disney Interactive Studios
Publisher: Microsoft Game Studios
Engine: Unreal Engine
Platform(s): Xbox, Microsoft Windows
Release date(s):
Microsoft Windows
- NA: August 19, 1999
- EU: August 19, 1999
- AUS: August 19, 1999
- JP: November 10, 1999
Xbox (Director's Cut)
- NA: April 30, 2002
- EU: April 30, 2002
- AUS: April 30, 2002
- JP: May 3, 2002
Genre(s): Action-adventure
Mode(s): Single-player, multiplayer
*The plot will follow the first half of the first season of Gravity Falls. Element from the first ten episodes of season 1 make ups the entire game; Those being from 'Tourist Trapped' to 'Fight Fighters '. *
Synopsis: Around the various antics of two fraternal twins, Dipper and Mabel Pines, who were handed over to their Great Uncle (or "Grunkle") Stan, who runs a tourist trap called The Mystery Shack, in the town of Gravity Falls, Oregon.
Gameplay: The game is a 3D action-adventure game played in a third-person view. The player can take control of Dipper and Mabel, and they can freely switch between them at any moment during the game. In 2P co-op, one player is Dipper and the other player is Mabel. Both Dipper and Mabel can perform basic actions such as walking, running, and jumping. The two characters have different abilities. Dipper can combat enemies with a close-ranged weapon called Gnome Battle Cuffs and look for clues using a flashlight, while Mabel can utilize a grappling hook to reach high grounds, and combat enemies with ranged attacks by her "Fleece of Bedazzlement-enhanced sweater sleeves". The player can also pull off special moves (with certain ones only done in 2P co-op). The game features a realistic day/night cycle. Players can check their inventory. The game also includes humor. The player can also check the map. The map also has a hint system, that shows the player where to go but it doesn't actually tell them how to get there. That's up to the player.
Trivia:
- This is the first game in the series.
- The Director's Cut version for the Xbox features enhanced graphics with a 16:9 widescreen display, art gallery, trailers, and a CD soundtrack.
- The cutscenes are 2D animated in widescreen.
- The game will feature different difficulty modes.
- The game is rated T for Teen by the ESRB for animated blood, animated violence, and mild language
And that's it for this chapter. Next chapter I'll focus on the first The Owl House game. Thank you so much for reading, and I'll see you next time.
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