[ <Incomplete> Do some training sessions with Ragna Twelve (0/9) ]
[ Session 1 Start ]
* Demonic Ravagers attacks. *
Ragna uses his current weapons as he charges over the enemy. He was faster this time, for he not just weapons given to him at the time, he was also using [Armors] that the System offers him.
[ Set Name: Dungeon Raider Set ]
[ Set Bonus: ]
[ 2-piece bonus: Increases Agility by 10%. ]
[ 4-piece bonus: Enhances Sense by 15%. ]
[ 6-piece bonus: Grants 'Great Movement' ability, allowing a temporary speed boost for 9 seconds. ]
...
[ Name: Dungeon Raider's Hood ]
[ Rarity: R ]
[ Type: Helmet ]
[ Main Stat: +12% Vitality ]
[ Sub Stats: ]
[ +5% Health Regeneration ]
[ +4% Poison Resistance ]
[ Description: ]
[ A hood woven with protective enchantments, bolstering the wearer's resilience against ailments. ]
...
[ Name: Dungeon Raider's Vest ]
[ Rarity: R ]
[ Type: Chestplate ]
[ Main Stat: +15% Strength ]
[ Sub Stats: ]
[ +6% Durability ]
[ +9% Damage Reduction ]
[ Description: ]
[ An armor from the previous Timeline, made with the greatest forge to survive in the Dungeons. ]
...
[ Name: Dungeon Raider's Gloves ]
[ Rarity: R ]
[ Type: Gloves ]
[ Main Stat: +10% Agility ]
[ Sub Stats: ]
[ +5% Dexterity ]
[ +7% Attack Speed ]
[ Description: ]
[ Gloves that enhance the wearer's precision, essential for quick and elusive movements. ]
...
[ Name: Dungeon Raider's Boots ]
[ Rarity: R ]
[ Type: Boots ]
[ Main Stat: +12% Movement Speed ]
[ Sub Stats: ]
[ +6% Stealth ]
[ +5% Jump Height ]
[ Description: ]
[ Boots designed for silent footsteps, enabling the wearer to navigate dungeons without alerting foes. ]
...
[ Name: Dungeon Raider's Ring ]
[ Rarity: R ]
[ Type: Ring ]
[ Main Stat: +8% Effect Resistance ]
[ Sub Stats: ]
[ +4% Sense Proficiency ]
[ +3% Skill Accuracy ]
[ Description: ]
[ A ring that offers enhanced awareness and improves skill precision. ]
...
[ Name: Dungeon Raider's Pendant ]
[ Rarity: R ]
[ Type: Necklace ]
[ Main Stat: +10% Vitality ]
[ Sub Stats: ]
[ +6% Health Regeneration ]
[ +5% Poison Resistance ]
[ Description: ]
[ A pendant that bolsters the wearer's endurance, crucial for surviving long dungeon expeditions. ]
...
"( This a lot better than the items I used before! )" Ragna thinks to himself.
"( Ever since I 'lost' my curse back then, as well as uncle's disappearance..., I've been struggling on buying certain items with the money he given me, for my current condition, many admin and fellow peers suggested that I should buy an SSR-Rank equipment..., but those were too much for the budget! )"
"( My C-Rank equipment may help me for a while, but things would be different if I didn't do my current sneaky-sneaky tactic! )" Ragna tells as he uses his new items that help his status a bit a try. he felt great as it helps him do the charging tactic again. Attacking with his [Hardshell Glove Shields (R) ] to punch the two 'Demonic Ravagers', punching them in the chest.
* CRIT HIT *
" This is for my body you stabbed! " Ragna hits the foe, punching it first in the chest, then the neck, and then the head.
[ Critical Hit! ]
[ Demonic Ravager's HP decreased by 403. ]
Seizing the moment, Ragna's second strike targeted the creature's neck, exploiting its vulnerability. But, when it happened, the other 'Demonic Ravager' came and interrupted, and Ragna had to flee at that moment.
" You're in the way! " Ragna says to the secondary enemy while Twelve, at that moment, suddenly tells him.
" Your attacks are impressive, but you know things like these could only be solved with a skill, right? " Ragna Twelve asks.
" Those weapons you equipped now were once mine..., you might not be aware of it, but my weapons usually had a skill in itself. " Twelve tells Ragna as the System responds:
[ 'Ragna Twelve' had revealed to <Player> the 'Weapon Skills'. ]
[ With 'Weapon Skills', <Player> Ragna could use them against the enemy. ]
" Then show me... " Ragna tells System to do so, appearing the Weapon Skill in front of him.
" It seems I made the right choice... " Ragna says as he looks at his current weapon and then looks at both of his charging enemies.
[ Skill Name: Aqua Prison ]
[ Type: Active ]
[ Element: Water ]
[ Description: ]
[ Creates a water sphere around the target, significantly slowing their movement. ]
[ Effects: ]
[ Ensnare: Reduces target's movement speed by 50%. ]
[ Duration: 10 seconds ]
[ Cooldown: 30 seconds ]
[ Mp Cost: 150 MP ]
[ Notes: ]
[ Effectiveness scales with user's Intelligence and Strength. ]
[ Less effective against water-resistant targets. ]
[ Complements skills that exploit slowed conditions. ]
[ It only affects two targets for now. ]
As Ragna did it, the 'Demonic Ravagers immediately got trapped in the skill, and while it happened, the System responded:
[ Exploited Weakness! ]
[ Demonic Ravager's HP decreased by 484. ]
" Ah, the one from earlier... " Ragna looks at the first 'Demonic Ravagers' he attacked. he sees it, and with unwavering determination, Ragna delivers a final, decisive blow to the Ravager's head.
[ Critical Hit! ]
[ Demonic Ravager's HP decreased by 806. ]
The cumulative damage inflicted totaled 1,693, a testament to Ragna's strategic prowess and the synergy of his equipment. The Demonic Ravager staggered, its once-dominant stance now faltering, trapped within the very bubble. The System's final prompt echoed in Ragna's mind:
[ Demonic Ravager's HP is critically low.]
Emboldened by the System's affirmation, Ragna prepared to deliver the finishing move to the first 'Demonic Ravager'.
[ (1/2) Demonic Ravager defeated. ]
" One more to go. " Ragna calmly says that while menacingly staring at the other 'Demonic Ravager'.
Ragna Kent, 'just a Hunter', whose Granddaughter happened to be a 'Divine Hero' in the previous Timelines, but was betrayed by the gods (Diviners). Once he knew this, he and his Previous Timeline Variants decided to gain power, leveling up to fight the gods to settle the score.
Comments (4)
See all