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Healer by Mistake

The Line Held

The Line Held

Apr 17, 2025

The next few days passed in a blur of tension and preparation.

Word of the village defense spread—not far, not fast, but just enough. A few messages trickled in. Lena read each one with the same squint of cautious hope.

“Another one,” she said, holding up her interface. “Old friend. Says she’s tired of watching outposts burn.”

Rourke leaned against the wall beside her, adjusting his worn gear. “That makes three today, right?”

“Four, technically. One of them’s a tank who got booted from a big guild for ‘wasting time’ helping NPCs.”

He snorted. “Sounds like our kind of person.”

Rourke didn’t handle recruitment. He handled logistics.

He redrew healing coverage maps for overlapping skirmishes. Marked bottlenecks near NPC paths. Designed fallback points in case the line broke. He never asked to be in charge—but players started following his plans anyway.

They had no guild hall. No banners. No server-wide fame.

Just a name passed between whispers and message chains.

The Outlanders.

Late on the third night, Lena pinged him from across the square. Her face was unreadable, eyes scanning a message.

He approached. “Trouble?”

“Alert just came through. Farming village. Two valleys over.” She flicked the message his way. “They’re next.”

Rourke didn’t ask how she knew. He just nodded. “We going?”

She looked at him like he’d asked whether the sky was still up. “Obviously.”

He offered a dry smile. “Same setup as before?”

“More or less. New terrain. Could be different mob mix.”

“I’ll prep the fallback zones. Maybe set up a field triage marker.”

Lena clapped him on the shoulder. “Always thinking like a healer.”

“And you’re still charging in with zero plan.”

“Someone has to.”

They both smiled, tired but in sync.

—

When they arrived, the air was already thick with smoke.

Wheat fields burned on both sides of the road, casting the village in a flickering orange haze. Goblin raiders surged through the firelines, flanked by mounted players—hostile usernames glowing red in the interface, too many to count.

This wasn’t a raid.

It was an assault.

Lena swore under her breath. “They’re already inside.”

“No time to build defenses,” Rourke muttered. “We go now.”

She was already sprinting toward the center. Rourke followed, moving fast but calculating faster—where to position, who to prioritize, how long he could last.

He reached the well—a natural chokepoint—and planted himself there.

Then he cast.

Mass Heal.

A golden wave pulsed outward from his staff, washing over the square just as a frontliner collapsed. Her health bar rocketed up, her eyes wide with shock. She didn’t pause to thank him—just picked up her sword and dove back into the fray.

The line held.

For six minutes.

Then it buckled.

Fire-mages joined the enemy ranks, launching flaming arcs that tore through rooftops and scorched retreat paths. NPCs screamed as buildings caught. One of the younger defenders panicked, turned, and ran—opening a fatal gap in the western flank.

Rourke saw it happen in real-time.

“Hold left!” he shouted, pointing. “You—rotate in! Tank, take the hit!”

He didn’t bark orders often. But when he did, people moved.

He dropped a Minor Heal on the bleeding defender. Burned a potion. Switched targets again. His casting rhythm was faster now—controlled, relentless.

He wasn’t the leader.

He was the center.

The calm eye in a storm of chaos.

No one said it, but they felt it. As long as Rourke stood, they had a chance.

And they fought like they believed it.

—

The battle didn’t end with a scream or a final charge.

It ended the way storms do—suddenly, almost without fanfare.

One moment, there were shouts, fire, steel on bone. The next, silence. The last raider fell near the granary with a hollow grunt, and the rest broke ranks, fleeing into the woods like shadows scattering before dawn.

Rourke stood at the center of it all, unmoving.

His hands trembled faintly. His mana pool was bone dry, his potions half gone. The game’s feedback system dulled things, but he still felt the weight of it—tight muscles, a racing pulse, the faint pressure behind his eyes.

Everyone around him was standing.

Exhausted. Bruised. But alive.

An NPC approached—an older man with soot on his apron and a basket clutched in both hands. His voice wavered.

“You… you saved us.”

Rourke blinked, like the words didn’t quite register.

“We helped,” he said, voice rough. “That’s all.”

The man pushed the basket into his arms—a simple offering of apples, some bruised, some burnt.

Then he bowed.

Rourke stood there, awkward and uncertain, as the baker turned and walked back into the smoke-hazed village.

Behind him, the other Outlanders were regrouping. Halven gave him a nod—short, quiet, the kind of gesture that carried more weight than words. A few others began gathering near the well, healing each other, sharing water, checking gear.

Lena stood on a nearby porch, leaning against the railing. Her bow hung loosely from her shoulder. When she met Rourke’s eyes, she didn’t smile. She didn’t need to.

“You kept the line,” she said.

Rourke looked out at the scorched buildings, the flickering fires, the limping NPCs and bloodied players.

He nodded once. “No one else was going to.”

—

They didn’t leave the next day.

Greenhaven had been a waypoint—nothing more than a dot on a map between fights. But this village felt different. Not because it was safe. It wasn’t. The walls were scorched, the fields still smoking, and half the defenders were limping or half-spent.

But the people stayed.

Not just the NPCs. The players, too.

No system had issued a quest. No XP bonus blinked on the screen. And yet, they started to move with purpose.

Halven sat on the edge of the well, sharpening a sword someone else had dropped mid-fight. “I say we reinforce,” he said. “Barricades. Patrols. Keep it standing.”

A younger mage nodded beside him. “We could use the blacksmith’s shed as a command post.”

Eyes turned to Lena, then to Rourke.

“You’re the anchor,” Lena said. “What do you think?”

Rourke took a slow breath.

The village square was quiet now, dotted with scorched earth and signs of life beginning to return. A few defenders patched roofs with scrap wood. One was tending to the wounded near the well, using simple bandages. No emblems. No guild funds. Just effort.

He nodded. “We make it official.”

That was all it took.

Someone grabbed spare wood to start rebuilding the northern fence. Others began sorting supply drops into piles. The mage scribbled crude patrol routes into the dirt.

They weren’t adventurers anymore—not just wandering players reacting to chaos.

They were the Outlanders.

A nameless, unpaid guild that existed to do the work no one else wanted.

Rourke pulled up his interface and checked his balance. Between loot, trades, and donations from grateful NPCs, he had enough for a modest real-world payout.

Not much.

But maybe enough to matter.

—

He pulled off his headset into a dim apartment lit only by the flicker of a weak kitchen bulb. The hum of the neural interface faded from his skull like an echo.

The usual stack of bills sat on the table. Familiar. Heavy.

He didn’t go to bed. Not yet.

Instead, he walked to the old desktop in the corner and logged into the shared family banking portal.

Balance: low.

But beneath it, a new transaction pulsed faintly in green—a transfer from his game account to their real-world one.

It wasn’t enough to change everything. But it would keep the lights on. Pay for groceries. Keep them floating.

Evelyn padded into the kitchen, rubbing her eyes. “Is that from the game?” she asked, voice soft.

“Small payout,” Rourke said. “First of many, maybe.”

She placed a hand on his shoulder. “Your father’s off tomorrow. You should tell him.”

“I will.”

He didn’t say anything more, but something in him settled.

Not because the danger was gone.

But because—for once—they were moving in the right direction.
zanthrax99
zanthrax99

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#litRPG #MMORPG #slow_burn #healer

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The Line Held

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