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Bloodcore Online: Ascension Protocol

Debug Step

Debug Step

Jun 13, 2025

The ghouls came fast.

Faster than a typical mob.

Twisting. Sprinting. Twitching.

“Draw them left!” Kael shouted. “Lena—now!”

Lena let out a war cry and slammed her axe into the stone, baiting the first three. They chased with horrifying speed.

Kael focused on a cracked wall.

Backend Sight showed a flickering collision node—unstable.

He activated Exploit Injection.

Target: Wall Entity
Collision Modifier: NULLIFY + IMPACT FORCE REDIRECT

The wall trembled—then folded sideways like a hinge, collapsing onto two ghouls.

+12 XP
+15 XP

Kael ducked a slash and drove his blade into a third ghoul’s knee. It shrieked in static.

New Skill Unlocked: “Debug Step”
Effect: Instantly relocate through faulty terrain. Cooldown: 20 sec

He blinked to a different slab of debris—code slipping through his skin like static lightning.

He loved this class.

The system didn’t.

He could feel it pushing back—changing threads, closing loopholes. Every exploit got harder to reach.

But he was faster.

giatoraffle
P. Zerg

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Bloodcore Online: Ascension Protocol
Bloodcore Online: Ascension Protocol

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After a fatal car accident, Kael Juno awakens inside Bloodcore Online—a next-gen VRMMORPG with permanent death mechanics and full-sensory immersion. Except he wasn’t logged in. No one was. Millions now find themselves trapped in a hellish gameworld where pain is real, death means deletion, and the only way to escape is to climb the Ascension Tower and defeat the final boss.

But Bloodcore doesn’t want them to win. It adapts. Evolves. Cheats.

To survive, Kael must master his unique Glitched Class, forge deadly alliances, and fight through PvP guild wars, corrupted gods, and system-forged nightmares—all while the game itself hunts him from within.

Because Kael isn’t just a player anymore.
He’s a threat to the game.
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8 episodes

Debug Step

Debug Step

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