The audit meeting that Keith and his team attend turns out to be an avenue for the EMC to try to buy Neo-X from Keith to make a supposed army of Neo-Men! Turning them down means that Keith, Ryan and Daphne would no longer be employed. Impressed by Keith's dedication to do the right thing despite the consequences, Luke transfers the three over to his team of solar power engineers at the "Power Pack". Is Lumina Keith's good luck charm after all?
King Crab, the Khal Jranin, and the Criminal Underworld are still at large. As Neo-Man battles enemies new and old, his morals become challenged by the EMC - can Neo-Man truly bring justice if he lets bad people live?
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