After a lot of back and forth conversation, it was on Friday that I finally gathered them all up to go. Yeah, yeah, it's a very typical day but they have physical labour jobs and I just work from home. My hours are much more flexible, I don't pretend to know the priorities of working class people. Whatever. They met up with me and I didn't ask them how their day was because I already knew. I'm not psychic or anything, they just told me about it before we met up.
I wanted to solve puzzles 'n' stuff, that's all I could be thinking about. So we all ended up meeting at the escape room's location instead of my place, and I got my bill discount with them looking down on me with a disdainfully irritated glazed stare. I don't like looking at human eyes for too long as my own get a bit watery and fluffy but I did notice that one thing as I grabbed my receipt.
We were ready to go into this "brand new room" that apparently took up the whole warehouse. That fact alone made me giddy and squirmy. The majority of escape rooms that everyone is so fond of are single rooms with a couple paintings here and there, and maybe some objects you can touch with weird unfitting music playing in the background as you scramble to get a padlock code that lets you get a key to a box that has a clue that completes a picture that directs you to somewhere else in the room until you find a key that lets you out through the door that you came in from.
This is a fantastic entry level difficulty for an escape room. It teaches you about the rules in a linear fashion without letting you solve one thing before another.
What I've always disliked about most escape rooms are that you always have to leave through that same door, or the puzzles are all hide and seek based riddles which require more brute force rather than logic. You already have to deal with the fact that you're not "really locked up" in a room if you can leave anytime you use the emergency key or press the emergency button.
What does interest me are the countless new escape rooms that are improving their immersion, by having an overall theme to the entire room or the extremely daring creators that have you go through multiple rooms with the same 60 minute time limit. More quality content almost always equals to more entertainment here.
I always go for the multi-roomed ones as there are much more things to do after you think you've finished. I asked one of the workers if they had any multi-roomed spaces and he just stared at me. "Only one" he said while gesturing to the only available entrance. I thought to myself "well okay, that was specific" before pointing at the entrance and telling him "Okay, that one. We'll do that one".
He made us all put on blindfolds so we don't know the location of the room and to disorient us while walking us through the entrance which quite frankly didn't make any sense to me. Even with your eyes closed and you're holding on to someone leading the way, that's hardly disorienting at all. In fact, I think you feel a lot safer that someone is up in front.
We boringly walked in a straight line into the room. He then told us to take off the blindfolds when we hear the audio signal. So we just stood there. Making jokes about how weird the guy looked and how easy this room would be.
It felt like a full 5 minutes passed just waiting for any auditory clues and then we realised that there wasn't even any sound playing. I start to get a little weirded out so I pull off my blindfold to start the damn room already (I assumed we had the default 60 minutes and didn't want to waste it just because of a grand opening malfunction).
I took off the filthy piece of cloth to realise it's as if I was still wearing it...
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