All the main big screens countdown from 10 and everyone joins in.
A cleaned up tired looking man with brown hair, around mid his 30s in a black shirt with the "Fnl" logo, blue jeans, and black glasses on the screens smiling.
Jaaku Kurieta(Calm): Hello, Square fans and gamers alike, my name is Jaaku Kurieta, or as the community likes to call me, "Sirius Kurieta," I am the lead developer and series creator of the "Frontier" series. As many of you already know codename "Fnl" was initially revealed at Z3 2034 and was set to release the next holiday of 2035, but due to technical limitations of hardware and the game itself, it did not fit our quality standards at the time. We would also like to stress that the long wait was due to designing such a huge world with a capacity to house 1B players; we didn't want to make it just another "Battle Frontier" with a few new added territories to the world either, we've changed almost everything and made the map more than 30% bigger than Battle Frontier's with an expected time to beat just shy of 4 years. Now I am proud to present to you the trailer for codename "Fnl."
The crowd cheers with simultaneously clapping in applaud.
Player in background: Sweet name of gravy, it's not being delayed, what a relief!
Another player in the background: Shhhhh.
Trailer plays and shows an apocalyptic lava setting of Battle Frontier where units are fighting strange monsters in the middle of a *battlefield*, that was once the lush forest area, and are being pushed back by the new threat, "The Volence Treu."
???(Faintly): Wake up!
You the player(Hearing voices of distress in your head while unconscious and waking up): Mmm...
???:(Frantically shaking the player thats knocked into the ground): Damnit soldier, please! You gotta wake up...you're our last potential of hope, your time doesn't end here!
You(Dazed and drowsily sits upright in medium sized ground crater while holding forehead): What? W-what happened?
???(Grabs you): Hold on. (Teleports into the stronghold's empty meeting room with a window nearby.) You were knocked senseless and up into the air by a garos then a savinja knocked you down far and hard into the ground; thank goodness your defense is great and you have a miracle ability or you'd be, you know. Hell, we barely pushed forward to get you and quick travel away.
You: My gratitude, sir, are we still engaging the enemy?! Where are our sorcerers....o-our fallaflame casters? I know they were there, where-
???(Walking around then goes to the door): *They've been launched off the screen,* meaning they...they died. There are too many of those monstrous scum outside! Our front lines are being pushed back heavy rrr. We're in one the last few of the command strongholds in braveheart forest; we're in the meeting room right now. Oh, umm... there's someone here that wants to talk to you.
He walks away.
Woman walks in with her hood on in a white robe with golden designs; a white light emanates from the face of her hood preventing her face from being seen.
Alarm system plays as enemies are nearing the last stretch of strongholds, including the one the player is at.
Different classes of units gather outside to fight, fliers and mages go on to the roof and clerics stand out on closed balconies.
Woman(Calm and serene as she stares outside): They're just slowing the inevitable, hmph, quite sad to see the land be burned to rubble, even good things have to come to an end I suppose.
You(Angrily stands): WHAT?! My comrades plus my guild died and are dying from those monstrous bastards and you come here with your unsympathetic wit? How could you....uhh what are doing?
Woman (Examining the player's injured body close): You're injured, severely, I will heal you and fix your cloths.
Fighting and explosions are seen and heard far outside the stronghold.
The mages begin to use sharpshooter abilities to to shoot at the far advancing waves of enemies to keep them from advancing, but the cult of monsters keep moving closer to the front lines of units, despite suffering casualties, apathetically as if they're being controlled.
The fliers support the mages with extra mobility and vantage if they need to hop on.
You(Worryingly): Thanks lady, but what the hell does this do for them outside? Help them too when they need it. Those monster's will pay for their destruction and when I get outside those monsters pray my rage trigger doesn't unleash.
Woman(Chuckling with smile): You all are so presumptuous, I didn't come here to leisure on expendables notice, I came here for you. You have the potential to end all of this fighting, I can see it innately within you.
You(Angry and rushes her with attacks): GRR, you bitch, who are you anyway to shame us as if this were a joke. You know what, I don't care who I have to kill anymore to end all this suffering!!
Woman(Dodging effortlessly): You will know soon enough my identity, if you're so keen on seeing your rag tags demise I shall permit it.
She repeatedly hit his pressure points as he was attacking, he didn't see a thing.
You(Eyes widen and body freezes, he begins to fall backwards): EUGH!! What did you do to me, I swear I'll KILL-?!
She teleports behind him and pulls up a chair and his sits in it while his body is frozen.
She puts him in the view of the window.
You the player looks out the window to see outside units getting overwhelmed and killed.
Mages are forced to use their most devastating tomes which do collateral damage wiping out mostly everyone on the ground, beings, monsters, and units.
The clerics try to heal all wounded and set barricades in front of the gate of the stronghold, but they are broken, and soon run out of staff magic then become increasingly exhausted.
The fliers are attacked by mutant bat like creatures; the fliers aren't equipped or at a high enough level take out bat like creatures that are taking them out.
You see the guy that saved you get stabbed in the head by the appendage of a weird fat blob monster that turns him into a weird necrotic type monster, but he explodes just right in view about a couple of feet below.
Lot's of units are trying to run!
You(Wide eyed in distraught): W-what!? No....this didn't go to plan....if only I didn't get knocked unconscious we-
Woman: Couldn't win. Hmm, you have the silliest look on your face, I told you I'd show you their demise. Volence has awakened in his seal, this is but just his army to do his bidding, they've taken over 97% of this land, Volence will escape his seal if the last be destroyed, but for now he will send his army into the last realm of frontier when this land is consumed entirely, they will attempt to do the same in the next realm and so succeed they will search for the seal and break Volence free of his seal...He will arise to try to take the tier crystals I guard and use them to absorb their power and rule both realms in his own twisted image out of revenge. You have the potential to end all of this come the time at my side.
You(Sad): Volence? Cult what? Who is that? You're crueI....I-I don't know what to do anymore....I let so many die here after I promised everyone, even my children, it was fine. I-
The clerics rush into the meeting room screaming and behind them are monsters wielding big clubs.
The building blows up, but it goes in slow motion due to the woman in the robes, as the flames glide over the screen behind the woman, one cleric gets hit in the back of the head by the club and is presumably killed, the scene changes to a roman inspired garden with a palace in view.
You(Contemplating what just happened, eyes wide):.....
Her robes come off to reveal a radiant woman with blond hair, green eyes, jewel headpiece, jewelry, a white dress with gold and red part designs in it.
She sits on her ancient staff and floats closer to the player.
Persena(Light grin): I am Persena, goddess of this realm, The Final Frontier. Let's wipe that memory of yours and begin your training again, the proper way shall we? You won't ever do anything again with a constant look like that.
White light covers the whole screen
Game fades to a black screen to show the name of the game, "Final Frontier."
Serene music plays and gradually changes to a more serious/epic tone later in.
Clips of the beautiful immersive territories are shown, map comparison, realistic graphics, some new beings/monsters and some returning beings/monsters, weapons, new and improved AI for NPCs which give human like responses, real feel, weather change/seasonal changes, and some moments that happen in game.
(First opening clip with Battle Frontier being destroyed is called "The end begins" and the second clip showing the in game is called "Beginning's truth.") ("The end begins" - 2:00 opening trailer. "Beginning's truth"- 1:30 in game trailer.)
Trailer ends in a nice soft piano piece to show a scene of a divinity sword stabbed inside a mysterious skeleton with tattered robes and crystals scattered on the floor.
The screen goes black moments later then shows big threat at the end before quickly cutting out.
"We're all in this, together!" (Game's slogan.)
Comments (0)
See all