When I started Heartbreak Hotel, I had very little-if-any practice drawing human characters inside panels with a pencil, no idea how easy or unbelievably difficult using the printer-scanner would be, and only the faintest idea of how to write the series, with two major gimmicks driving the idea.
Working on this comic is frustrating for me for a lot of reasons. A pain in the ass, actually. Drawing on regular paper with a regular pencil is nerve-wracking because there's no undo button, and yet I still need to draw construction lines if I am to have a good chance of drawing humans properly, which are hard to fully erase.
Then, the scanning machine fails to play nice with my computers, meaning it's an ordeal to use it - bad enough to mean this page came from a photo of the paper.
All of this because I was just the right amount of "sad" one day - not sad enough to have no energy, sad enough to think it's appealing - to feel motivated to make this. To make "a moody atmospheric mope" with almost no story written down prior. The gimmicks were the Goats 1990's style moping and drawing it in pencil. Which is already not enough anymore.
Then, for all that, I come out with these results that have a quality poor enough that the artist himself is not entirely proud of them - when the prior series that were computer drawn felt much better.
Suddenly, after only four comics of this nightmare are published, I have a reader base who would rather see the next pages and keep reading.
I'm drawing a line in the sand. I want to see this comic completed instead of just being 5 useless pages for all of time, but I refuse to work on Heartbreak Hotel pages until producing them becomes pragmatic. Right now the method is a disordered mess.
The more pages I draw at this point, 6, 10, 15 - the more painful it would be to cut it off. I'll probably not even want to bother with how it is now after that time. So don't wait.
*Don't* wait forever.
A comic I started during the throes of not-enough fulfilled lust. It's about Thomson and his vaguely-drifting adventures through a dim atmospheric mope.
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