In Hellengard they have a rule
that shan't be broken ever.
It states that all of man's affairs
will stay his own endeavour.
It claims that man is not allowed
to sail beyond the Silent Sea
and thus bereaves the people from
the Shards of truly being free.
Hence Hellengard, the World in Shards,
is split in many realms these days
and mankind has forgotten that
their world once had a different face.
So in each and every realm there is
a belief that other Shards are myth
and mankind does not dare to leave
the only place they're sure to miss.
Yet Hellengard depends on strength
and strength has come from unity.
As unity is long since gone
the World in Shards might cease to be.
The end is near for Hellengard,
where rules ensure a world's demise
and all the while the people fight;
the end will take them by surprise.
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