Thomas McLean grew up being told a simple formula: do good in school, go to college, get good job, meet good girl, succeed at life. Steps 1 and 2 were no problem – but good jobs are scarce, the girl broke up with him, and succeeding at life doesn’t seem possible while stuck feeding grumpy tourists at Fisherman’s Wharf day in and day out. Disillusioned and afraid that he’s wasting his 20s going nowhere, Thomas spends his nights wishing he could just escape.
But when his wish is granted and he’s flung into a world that is remarkably similar to his favorite tabletop and video games, he begins to question his priorities. And so, with the help of the people he meets and a magic guitar, it’s up to Thomas to face monsters, magic, mayhem and the specter of his own doubt to become a hero.
Comments (0)
See all