Panel 1 and 2 [Whalers are preparing the ship to dock, taking in sails, hauling lines]
Panel 3 [A flashback image cuts through the page like a tear. It shows a ship tossed in a raging icy storm with men in the rigging desperately trying to take in the sails. The narration borders along the top and bottom of this panel]
NARRATION:
For months the whales they did not show, leave her johnny leave her.
To the arctic seas we had to go, and it’s time for us to leave her.
Panel 4 and 5 [A gangplank is lowered from the ship, and a close up shot shows the the gangplank hitting the dock with a 'THUNK'.]
Going to Weather is a 3 Act nautical ghost story set on a New England whaleship. Updates in batches monthly.
1843. New Bedford is the city lighting the world, with its wealth drawn bleeding from the ocean depths. Whale oil lamplight glazes domestic life and spermaceti candles burn long at the tables of the rich. Their warm glow belies the brutal work that set them there.
From the chaotic harbor bristling with ship masts, a cobbled-together crew boards the whaleship Valor bound for the Pacific. Among them is Lawrence Manner, a landsman hoping to shed his onshore life, and Ezra Carter, a second mate striving for a captaincy in a nation that has few other options for him.
The ship’s master—Barzillai Waite—has built a reputation of great success, returning time and time again with thousands of barrels of oil in the Valor’s hold. But the Captain’s lucky image is dogged by a tale that he was once the sole survivor of a wreck at sea. The Valor, now on her fourth voyage, somehow feels older than she should. And out on the isolated stretch of ocean, as the tryworks smoke and bubble, an unseen and unwelcome passenger begins to make itself felt.
Content Warnings:
• Animal cruelty / animal death (whaling)
• Blood and gore (human & animal)
• Violence (shipboard, creature, and supernatural)
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