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CODE ZED

The Strangers: Genocide

The Strangers: Genocide

Jun 11, 2022

This content is intended for mature audiences for the following reasons.

  • •  Blood/Gore
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The pre-dead were, in some ways, pleasantly predictable. As with most pre-dead species, these creatures had placed their colony next to a large body of liquid di-hydrogen monoxide. When the time came, soon now, the initial attack would convert at least ninety seven percent of the pre-dead colonists to being true-dead. The survivors, if any, would soon be breathing super-heated di-hydrogen monoxide vapor. They would cease to be unpredictable.

Still, these pre-dead were in many ways even more unusual than other pre-dead species, and thus potentially more dangerous. Listening to the communications between the Fleet and the Colony, it soon became obvious that not only were there two distinct types of pre-dead here, but that there were three other species, counting their enigmatic Master, in their Mastery.

This was unheard of, unique.

Unpredictable, dangerous.

The Strangers would have to seize every advantage when the time came to deal with these pre-dead. Surprise must be absolute; the main attack should follow soon enough after the destruction of the Colony to take advantage of the shock and disorganization which would shatter the discipline of the Fleet. With all except the most dangerous pre-dead, this would mean the entire Fleet would be quickly converted at little cost.

No starship could be allowed to escape to warn the remaining pre-dead of what had found them, to give the other pre-dead knowledge which they could use to make their conversion more costly.

This should not be difficult, for they outnumbered the Fleet by more than five to one, had better weaponry, better starships, were more skilled and had no fear.

The Fleet would never be able to get far enough away from the sun’s gravity well to safely escape into FTL.

Still, no point in taking chances.

After the pre-dead had been converted, they would examine the wreckage, learn what they could. Using what they had garnered from the wreckage, they would find the pre-dead home worlds and convert them as well.

Usually, this would be accomplished in a matter of months. New knowledge taken from the pre-dead would be spread to all the Stranger enclaves. New ships, new weapons would be built.

Then they would begin the cycle again, slowly expanding from solar system to solar system, looking for the next pre-dead species to convert.

Until eventually, in perhaps as little as a few hundred million years, there would be no pre-dead left to convert.

The Universe would then be perfect, predictable.

Forever.

walterdavi
Walter Davis

Creator

#strangers #genocide #plans

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STORY COMPLETE

The Mastery is an alien interstellar civilization under the absolute rule of the immortal Master. Code Zed is a general order to the Mastery’s military to be used if the Mastery is attacked by a space-going civilization. Code Zed has never been used and prioritizes the survival of the Mastery over the survival of any individuals. Colony World 17 is the first joint colony of two species, the Singers and the Makers. Singers look like midget T-Rexes with muscular arms and dexterous fingers. They can remember any sound that they hear and can perfectly reproduce most sounds. They are natural linguists. Singers are most comfortable in a rigid social structure such as the military. They usually mate for life and are only interested in sex when their females go into heat. Makers, on the other hand, are super-genius anarchists who almost never mate for life and are very sexually active. They look like a cross between a human and a monkey, having prehensile tails and fur in a variety of colors instead of green scales. Makers are half the size of Singers and are far weaker. Makers are abysmally bad fighters. They can only slap each other and scream insults. If a fight becomes too disruptive, their Peacemakers (post-fertile females) stop it. Golden Singers have been genegeneered to interact more efficiently with Makers. Makers have refused such modifications. Unknown to the Mastery, the Strangers are hidden in the new solar system, awaiting the right moment to attack.
WARNING: Many of the characters are extremely sympathetic, easy to identify with. This is a story of total war, of attempted genocide. People who you care about deeply are going to die. Violence and bad language are scattered throughout. And violence does not always come from the enemy.
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The Strangers: Genocide

The Strangers: Genocide

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