In this chapter, I decided to made a small experiment. The previous time Arlin told the story, I illustrated it, now I've framed it as a dialogue. Of course, I pursued not only curiosity, but also understood that I would not be able to adequately design a new legend.
Subsequently, most, if not all, flashbacks and stories are designed visually. This is definitely the best solution.
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Third chapter.
Before the trinity of friends had time to take a break from an unpleasant meeting in the Swamps, another misfortune, in the literal, arose on the threshold. Need to do something, with that.
Unexpected discoveries, new allies and important decisions - this all falls on the heads of the main characters like the first snow.
When you go to see the world, to find a new friends, to take an experience, you hope you’ll find some adventures. You waitong for it. But you never know - will it be a good adventure?
Will you find the exit from a hard situation?
Will you survive?
Kylie, the protagonist, thinks the world is very kind and good place, and her journey will be amazing. She found a good company. One step from her list of journey was done. Next step is to find some adventure…
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