Here we are. You've arrived in the Captain's deck, now it is only a matter of time before he finds out you are here. It's best to plan out your method of attack before he finds you, little one.
A long time after Six escaped the Maw, a new journey starts on its Cargo Ship when a young girl named Zero escapes her cage and embarks on a journey through the ship, and eventually the Outskirts. The furthest habitable land from the world- bending Transmission that has broadcasted so much misery onto the world.
All the while, she has to avoid getting caught by many monsters. Sailors, Soldiers, Scouts and more. Will she survive all the chaos in the world, or will she fall to greater forces?
(Chapters will receive weekly updates, stay tuned for more.)
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