A couple of hours passed Einz wakes up feeling hungry so he looked for anyting inside the cave, much to his surprise saw remains of fallen adventurers who got traped in the cave thinking it was because of the rock bear or somthing else. using fire magic Einz saw some torches and small crates and barrels in the dimly lit cave, Lighting the torch Einz carefully examined the belongings of the fallen adventurers who had met their fate at escaping of the Rock Bear. He found a rusted iron sword, worn-out leather armor, potions, dismantling tools, and lockpicks. A pang of sadness filled his heart as he realized the dangers these adventurers had faced before meeting their end. Wanting to pay his respects, Einz buried them with utmost care, honoring their memory and the bravery they had shown.
With a determination in his eyes, Einz decided to make the cave his training ground. Over the next two days, he focused on honing his mana manipulation skills, concentrating on channeling and controlling the magical energy within him. Gradually, he felt his abilities improving slightly, taking small steps towards mastering his mana control and manipulation.
Not content with just magic, Einz also trained in the basics of swordsmanship. He recalled All the things he watched in animes and other shows or games he played in his previous life, who had been a skilled swordsmen, and practiced his techniques with the rusted iron sword he found. He realized that while his swordsmanship might not be as proficient as his magical skills, combining both could make him a formidable opponent.
As the Rock Bear finally left the outside of the cave, Einz felt a sense of accomplishment and readiness to journey forth once more. Venturing out, he soon encountered a merchant's caravan under attack by the very same Rock Bear that he had faced before. Without hesitation, Einz sprang into action, coordinating with the adventurers to fight the monstrous beast.
Utilizing both magic and physical attacks, Einz and the adventurers worked in harmony to defeat the Rock Bear. When the battle ended, Einz explained to them that he had fought the creature before, but the encounter had resulted in his defeat. Impressed by his skill and bravery, the adventurers welcomed him and agreed to let him accompany them to a nearby city.
Accepting his request the merchant introduces himself as "Thaddeus Everbroke" as well as the group of 5 adventurers. Lyra: a clergy in in training of ther church can cast minor defence and healing she's like the Bigsister of the group Age: 26 Isabella: A 6ft tall bulky blonde woman with 6pack abs and a big sword around 1.5 meters long. carefree and always like training she brings joy to the group Age: 24 Kellan: A swordsman that has no emotion or whatsoever looking lazy with downwards hair covering his eyes. he may seem weak looking but he can slice a goblin or wolf in two. Age: 20 Garrick: A thief with excelent stealth, traps, knife and bow skills a childhood friend of Kellan. he's been with kellan since they were a child and kellan was always emotionless due to unknown reason. Age: 21 Lucius: A mage from the magic kingdom Celestina has a a strict attitude and the one who manages the entire group called Redstone often getting teased by Issabella Age: 25
During the journey, Einz told the about his fake past in order to not aroused suspicion or being thought as a crazy person he said "He was raised by his adventurous grandparents, he recounted the tale of how they found him in a river as a child. His grandfather had been a skilled swordsman, while his grandmother was a mage, both of whom had trained him in their respective arts. However, they had passed away just two months ago, leaving Einz with their belongings and a legacy to uphold. The group was shocked when they saw him using a sword and magic during the battle with the Rock Bear. and was impressed by his skills a bit
On their way to the city, they encountered a group of goblins, and Einz showcased his newfound abilities, helping the adventurers to eliminate the threat. Grateful for his assistance, the adventurers shared their spoils with him and guided him to the nearest inn upon reaching the city. They even offered him a small reward for his efforts, recognizing the potential of the young mage and swordsman.
As Einz settled into the city, he knew that his journey had only just begun. His encounter with the adventurers had ignited a new sense of purpose within him, and he was determined to follow in his Dreams and do anything he wants' as an adventurer in the vast and magical realm of Aetheria.
(Chapter End)
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