The tournament of duels on foot continue. Sir Kiljaos sadly loses the fight against Sir Orlando and so there goes his chances of winning this tournament, but good thing his horse Stormblåst wasn't the main prize of this event. In the bronze match he's in for a big surprise as his opponent turns out to be Zak the fox pirate, who did survive Iku-Turso's storm after all and now impersonated a knight to join the tournament. He's caught and is going to be severly punished for his crimes. But what suggestion Sir Kiljaos could have related to this punishment?
In an other dimension, exists the world of Karamador, inhabited by humans and human-like animals and insects known as anhinis.
The first series, Karamador Fantasy, sets in a reneissance- fantasy type time era, during the times of great dangers and legendary heroes. We mostly follow the adventures of Sir Kiljaos Windmane, the lion paladin of wind. Sir Kiljaos is a wandering paladin who travels around his homeland Pohjoland and the other parts of Karamador, fighting the forces of evil and helping those in need, and in hopes to get paid in the process. During his adventures he also meets and teams up with many different companions to fight the forces of chaos, like for example the beastly insectoids of Hordium, the undead, demonic invasions and ruthless orcs.
Although Karamador is set in a fantasy world, many of it's locations are based more or less on real locations. Many of the stories also involve real life legends and folk lore, especially from Finland and Scandinavia.
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