AT the top of Sage Hill is an old Victorian manor that has seen decades of refurbish and care. It is said that the House is cursed: those who cross its threshold become lost in its vast interior, never to return. Our host, the Lady Caris, has recently inherited the House and its malediction. To break the curse, she must give it away, but not to just anyone. The House must go to someone worthy of its legacy. The House demands a strong and intelligent master, or it will devour them, heart and soul.
To find such a person, Lady Caris is throwing a four-day dinner party, a large banquet for sixteen guests. There will be games, little challenges where winners must prove themselves capable of exerting their power and influence over the House itself. Guests are invited to stay for four nights at a massive haunted mansion. The last person standing, who is not sent away by the host, wins ownership of the mansion and all of its ghosts and secrets.
But some guests should be lucky enough to get away with their lives…
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