Earl and company travel through an underground passage in the city, where he finds a sword stuck in a mysterious alter. Once they arrive at the passage's exit, they're almost struck by flying monkeys overhead. They run and take shelter in the capitol building that lay before the exit, and just when they think they're... they wake the Giant Mouse.
Earl Gray was a normal high schooler, until one night after detention he falls asleep and wakes up dragged into a whole new world. Now, he must fight to save a corrupted dream world, gain knowledge of it's history and powers, and overcome his apathetic nature.
Along side him is Bonnette: a fire cracker book fanatic, The Knight of Revelry: the cowardly muscle, Lumin: an excitable little creature, and Griffin: an overconfident brash chimera. Many more cultures and characters permeate this world, and its up to you to read and explore!
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