Hoho! I did not expect that! And it's very welcome. I think it's the first time I've seen RPGs not only as a good pause between actions, but used as a tool to help the characters plan out strategies. The linework on the RPG setting here is so intricate too, really sells the change in medium. Awesome work!
"When a boy wakes up on a beach unable to remember anything about himself, he tries to get some answers in the city next to it.
However, after an incident involving some local kids, it becomes clear that he holds the key to change the course of history. This will make him the target of everyone in power as they all try to get control over him, by any means necessary."
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