Chapter 18: After the Storm
A faint hum echoed through the air as the portal began to shimmer, its edges radiating an eerie, pulsating light. The gate stood at one of the designated spots in the courtyard of the Military Intelligence Bureau, a place of austere practicality nestled deep within the capital city of Serpentonia. The courtyard was a vast expanse of grey stone, its surface polished smooth but utterly devoid of decoration. There was no attempt at artistry here--every brick and beam spoke of function over form.
As the portal stabilized, its swirling vortex of blue and silver hues seemed to ripple like liquid, giving off a faint warmth. A low, resonant hum reverberated across the empty yard. Slowly, figures began to emerge, stepping cautiously from the otherworldly passage.
The first to emerge was a tall man, his eyes tired and a prominent scar marking his cheek. He stood straight, his hand naturally gravitating towards the hilt of his sword. A small group trailed behind him, their demeanour a mix of relief and weariness. They were the ones Alderic had rescued—a diverse group united by adversity and the heaviness of their task. In their grasp, they held relics—objects of mysterious yet unmistakable potency, meant for Serpentonia's highest echelons.
The portal's glow began to dim as the last of the group stepped through. A final, echoing whoosh sounded, and then, as though it had never existed, the gate closed shut. The swirling energies collapsed inward, leaving only a faint scorch mark on the ground. Whatever force had created the portal seemed irrevocably spent.
One of the group members, a young woman clutching a golden relic, glanced back at where the portal had been moments ago. "It’s gone," she murmured, her voice laced with wonder and trepidation.
"It was always one way," the scarred man replied gruffly, though his gaze lingered on the same spot for a moment longer. "No going back now."
The sound of boots on stone interrupted their thoughts. The station chief’s sharp eyes swept over the group, taking in their battered appearances and the relics they carried. Without a word, he motioned for his adjutant to step forward.
"Inform the Bureau Chief immediately," he ordered, his voice crisp and authoritative.
"Yes, sir!" the adjutant replied, snapping a quick salute before hurrying toward the main building.
The station chief turned back to the group, his expression unreadable. "You’ll be escorted inside shortly. Until then, remain here and touch nothing." His tone was clipped, leaving no room for argument.
The group exchanged uneasy glances, their tension almost palpable.
The Battlefield's Aftermath:
The battlefield's aftermath presented a vivid contrast to the recent turmoil. The menacing storm clouds that loomed during the battle had now retreated, dissolving into the horizon. Sunlight pierced the diminishing gloom, illuminating the scarred land. The scene spoke of a difficult victory: the earth bore the scars of war, but the sky above unfolded in a vast expanse of clear blue, hinting at a transient peace.
Amid the bustle, the army reassembled. The soldiers, tiered yet orderly, acted with intent. Isolde Frostwind's scattered forces had joined with Seraphina Dawnblade's main contingent, their quiet union a testament to their resolve. Seraphina, clad in her gleaming silver armour, oversaw the setting up of a temporary encampment. Her commands, clear and authoritative, cut through the din.
"Patrol the perimeter!" she called to a detachment of cavalry under Isolde Frostwind's command, her gaze sharp and unwavering. "Sweep for stragglers or any sign of hostiles. Report back immediately if you encounter anything unusual."
The cavalry gave a sharp salute before galloping off, their movements precise and practised. In the camp, medical teams toiled ceaselessly. Rows of hastily erected tents housed the wounded, their groans mingling with the medics' commanding shouts. Officers not occupied with urgent duties gathered around makeshift benches near the partially assembled command tents. They studied maps and reports, whispering gravely as they strategized.
In the distance, Thaddeus Ironheart led a sombre group in a morbid duty. Although the losses were minimal, the scene left behind by the goblin horde was a terrible one. The dead were stacked and burned in large pyres, sending plumes of dark smoke skyward.
Yet, it was Cedric Firebrand's forces that suffered the greatest losses. Numerous soldiers from his ranks were now under medical care, with their chances of survival hanging in the balance. Cedric was also injured, and the outlook for his troops was bleak. The majority of those who survived their wounds would probably never rejoin the battle—a harsh reality for those who had sacrificed so much in combat.
Amidst the hum of activity, at the camp's edge, Sebeth sat in solitude, a stark contrast to the surrounding tumult. He had crafted a simple seat from earth and stone, presumably without employing mana arts—a quiet testament to either restraint or fatigue. His chosen spot lay near where the goblin chief's charred remains had been only moments earlier. The soldiers had cleared the area at his unspoken request, leaving him in solitude.
Sebeth's eyes were locked on the horizon, watching the final remnants of the storm clouds fade away. His mind was a tumult of deep thoughts, his expression marked by distress and a silent determination. Clutched in his grasp was a minuscule wooden seal, its contours eroded yet clearly intentional in their crafting. He flipped it between his fingers, its significance weighing more in purpose than physical heft. This very seal was the one he had spotted amid a battle against the goblin chieftain.
His musings were interrupted by footsteps crunching over the battle-scarred earth. Alaric Stormrider, clad in battered but gleaming armour, approached with a casual confidence that belied the gravity of the situation.
"You’re quiet, Commander," Alaric remarked, his tone light but laced with concern. "Something on your mind?"
Sebeth did not immediately answer, his gaze still fixed on the horizon. Alaric followed his line of sight, taking in the picturesque view of the clearing sky and the faint wisps of storm clouds far in the distance.
"The view’s... not bad," Alaric admitted, his voice quieter now, as though speaking too loudly might shatter the fragile peace.
Without a word, Sebeth raised his left hand, the wooden seal balanced on his palm, and extended it toward Alaric. The gesture was deliberate, his fingers brushing against the cold steel of Alaric’s armour as he offered the object. Alaric’s brow furrowed as he shifted his gaze from the horizon to the seal.
"What’s this?" he asked, taking the seal cautiously. As his fingers closed around it, recognition dawned in his eyes. His expression darkened, and his grip on the object tightened. "By the gods..." he muttered, his voice barely above a whisper. "This does not bode well."
Sebeth finally spoke, his voice low and steady, though his eyes remained fixed on the retreating storm. "I fear this is just the beginning," he said, his voice low, almost a whisper. "And I wonder… will we be able to end this madness before—"
A gust of wind picked up, carrying his words away. Alaric said nothing further, his grip tightening on the seal as he stared into the horizon.
The Spies' Hideout:
Dark clouds gathered ominously above the Beast Glades, their sinister forms snaking through the old forest. The atmosphere became dense, filled with strange energy as if attracted to the mysteries in the thicket. Hidden among the great trees and knotted undergrowth was the secret entrance to a hidden lair, known only to a few.
Alderic advanced with resolve, his keen gaze piercing the dense foliage concealing the entrance. Hidden by lush greenery and entwined vines, the entrance eluded most, but Alderic's acute instincts led him straight to it. Approaching the secret portal, he detected the murmur of intense voices.
An argument was taking place within. The urgent conversation was sharp, though muffled. Alderic, undeterred, stepped through the hidden door with purpose.
As he stepped over the threshold, the room descended into pin-drop silence, and the operatives swivelled to confront him. With their weapons drawn and spells prepared, the tension was tangible until a commanding voice broke the stillness.
“Who dares--” one of the younger operatives began, his voice raising the alarm.
Before any attack could be launched, a commanding voice cut through the chaos. “Hold your fire!”
The room stilled as a tall, composed figure stepped forward. His weathered face was marked by experience, and his authoritative presence was unmistakable. Orwell, a senior operative, held up a hand to stay the others. “It’s Alderic,” he said firmly, his voice brooking no argument. “Alderic the Wreth.”
The operatives, remaining cautious, lowered their weapons but continued to fix their piercing stares on Alderic. The tension in the room didn’t dissipate entirely, but the immediate threat subsided. Orwell approached him, his expression a mixture of respect and curiosity.
“We’ve been expecting you,” Orwell said, his tone clipped but respectful. “The command has been awaiting your arrival. Come.”
Without waiting for a response, Orwell turned on his heel and gestured for Alderic to follow. The other operatives stepped aside, their eyes tracking his every movement as he passed. The dimly lit corridors led to the heart of the hideout, a grand central chamber where the spies and strategists gathered.
The room was sparse yet functional, its walls carved directly from the stone of the Glades’ hidden depths. A massive wooden table dominated the space, its surface strewn with maps, charts, and coded documents. Around it stood an array of agents and operatives, each deeply engrossed in discussions that seized the moment Alderic stepped inside.
The room descended into a quiet hush as the assembled operatives shifted their focus toward him. Their expressions ranged from relief to scepticism, though none dared to question his presence aloud. Orwell motioned toward the table.
“They’re all here,” Orwell said, his voice low but clear. “And they’re waiting for you.”
Alderic’s sharp gaze swept across the room. The tension was palpable, the air thick with unspoken questions. He could feel the weight of their expectations bearing down on him. Without a word, he moved closer to the table, his imposing presence filling the space. Alderic didn’t respond immediately, his gaze sweeping over the table and the faces around it. Finally, he reached into his cloak and retrieved a rolled-up map.
"This," he said as he laid it down, "is what headquarters gave me. And trust me, you'll want to hear what I've learned."
Healing and Preparations:
After the clash with Vorag, the unit focused on regrouping and healing. The battle was tough, but thankfully, no major group suffered lethal injuries—except for the freed prisoners and Lieutenant Clarissa, who was critically wounded.
The camp was a hive of activity as soldiers swiftly worked to set up a makeshift base. Tents sprang up throughout the site, their light-coloured canvas gently waving in the cool night air. The soldiers split into five groups, each with an essential task.
The initial squad, composed of seasoned scouts, dispersed across the adjacent terrain on a reconnaissance mission. Their objective was to confirm the absence of hidden threats and set up early alerts for any hostile movements. They moved stealthily, blending into the shadows of the forest.
The second group served as sentinels, creating a defensive ring around the camp. Equipped with arms and keen vision, they formed the initial line of defence, their actions deliberate and watchful.
Elowen headed the third faction, known as the medics, dedicated to tending to the injured. Their station was the camp's most chaotic zone, filled with soft moans, quiet orders, and the rustle of medical equipment. Elowen, with a furrowed brow of concentration, guided her team with unwavering resolve. Despite the potential for magical healing to speed up recovery, the severe injuries and the patients' critically depleted mana made it too risky. Thus, conventional healing practices were considered the safest and most prudent choice.
Clarissa, the most gravely injured among them, lay inside one of the medical tents. Elowen oversaw her care, assisted by a few of her most skilled medics. Despite the tension in the air, Elowen’s hands moved with practised precision, her calm demeanour instilling confidence in those around her.
The fourth group, smaller in size, was tasked with collecting essential items such as firewood, water, and food supplies. Among them was Garic, whose calm demeanour was noticeable in the otherwise tense atmosphere of the camp. He casually sat on a fallen log, giving orders to his amused and sometimes frustrated team.
The fifth group consisted of heavily armed soldiers who guarded Vorag, now imprisoned in a makeshift cell of solid earth. This simple cell was secure, overseen by an armoured guard whose constant vigilance affirmed Vorag's imprisonment. Engrossed in recovery and reorganization efforts, the camp ignored Vorag's muffled curses and sporadic growls.
Hours Later:
As the night deepened, the injured soldiers and captives drifted into a sedated slumber, their laboured breathing softened by the careful ministrations of Elowen’s team. The camp grew quieter, though the occasional call from a guard or a rustle from the forest reminded everyone of the dangers that still lurked.
Inside her tent, Lieutenant Clarissa stirred. Her injuries were severe, and every movement brought a sharp pang of pain, but her thoughts were not for herself. As Elowen checked on her one last time before stepping out, Clarissa’s voice, hoarse but determined, broke the silence.
“Arc…” she rasped. “You must heal Arc first.”
Elowen paused, her face softening as she knelt beside the lieutenant. Gently, she placed a reassuring hand on Clarissa’s shoulder. “Lieutenant, Arc is already being taken care of,” she said in a calming tone. “You don’t need to worry about him. Rest now—everything will be fine.”
Clarissa tried to protest, but her body betrayed her, the sedation pulling her back into the comfort of unconsciousness. Elowen stayed by her side for a moment longer, ensuring she was stable, before stepping out of the tent into the cool night air. She moved toward another tent nearby —Arc’s tent.
The air around Arc’s tent felt heavier, a faint hum of magic enveloping the structure. Inside, the medics worked diligently, the room illuminated by the soft glow of enchanted lanterns. As Elowen entered, her voice was low but firm. “Did you raise the barrier field as I instructed?”
The lead medic nodded. “Yes, ma’am. The field is stable and will hold.”
“Good,” Elowen replied, stepping closer to Arc, who lay motionless on the cot. His pale complexion and laboured breaths spoke of the severity of his condition.
***
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