Sir Kiljaos, Zak and Ydia examine the spy's scroll that Zak the fox found at Castle Aborku, and Sir Kiljaos the lion paladin recognizes the ominous mark on the scroll, which is the same mark that the wolf lich Athor carried in Gunilla story arc (and we the readers also saw the vampire tiger Targiel carrying it too in the prologue of this Tourney arc)! As for the scroll's strange text, they can't figure it out but Ydia the chanting goshawk bard suggests they could find help from the library. So our trio heads to the library and Ydia first heads to the castle to warn about the spies, also getting flying boost from Sir Kiljaos's wind breath!
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Aaaaaaaw but what about his BALLOON MOUNT. Just kidding. I do think is nice to actually hear Zak be encouraging. It would be cool to witness Kiljaos floating about. Ydia was so cute with her request too. 🤭
In an other dimension, exists the world of Karamador, inhabited by humans and human-like animals and insects known as anhinis.
The first series, Karamador Fantasy, sets in a reneissance- fantasy type time era, during the times of great dangers and legendary heroes. We mostly follow the adventures of Sir Kiljaos Windmane, the lion paladin of wind. Sir Kiljaos is a wandering paladin who travels around his homeland Pohjoland and the other parts of Karamador, fighting the forces of evil and helping those in need, and in hopes to get paid in the process. During his adventures he also meets and teams up with many different companions to fight the forces of chaos, like for example the beastly insectoids of Hordium, the undead, demonic invasions and ruthless orcs.
Although Karamador is set in a fantasy world, many of it's locations are based more or less on real locations. Many of the stories also involve real life legends and folk lore, especially from Finland and Scandinavia.
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